Wednesday, 21 April 2010

MaxMSP Development #1

So far the MasMSP patch is working on a primitive basis, using a noise gate on the live audio input to trigger the actual recording of the live vocal.



The next stage of the patch is to let the audio input effect itself in real time, for example:

If the vocal is slower than an average vocal, the output will be even slower.
If the vocal is higher than an average vocal, the output will be even higher.

It basically exaggerates the characteristics of the vocal input. For us to do this, we will have to analyse the sonic characteristics of vocals recordings taken from a selection of people (both male and female) and take an average of certain kinds of 'vocals' including the emotive qualities and sonic qualities like speed and pitch.

The final addition will be to use the fiddle object in max and let the amplitude and pitch of the vocal input control visuals which will complete the interactive experience of the uPod.

- Leigh Davies


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